Wednesday, 09 October 2024
News with tag Santa Monica  RSS
How Sony Santa Monica mastered PlayStation 3

Added: 04.05.2013 13:18 | 14 views | 0 comments


The inside story on God of War 3 and Ascension - and looking ahead to PS4.

From: n4g.com

Star Citizen dev opens new office

Added: 23.04.2013 17:19 | 13 views | 0 comments


Chris Roberts' Cloud Imperium Games launches new Santa Monica, California office to support development of new space sim.

developer Cloud Imperium Games--led by Wing Commander creator Chris Roberts--has opened a new office in Santa Monica, California. The outfit will assist in the development of the space simulator, which raised more than $8.6 million across Kickstarter and other donation destinations.

With the arrival of an office in Santa Monica, Cloud Imperium Games spreads its development shops even further. The company also has offices in Montreal, Austin, and Los Angeles. According to Roberts, this approach was intentional.

"I'm a big believer in utilizing small, very focused development groups," Roberts said in a statement. "Each studio is working on key features of the game. In Santa Monica we're working on some of the high-end creative elements, the structuring of our game engine, and publishing. Other studios are working on technology, game design and production, customer support, and web development.

The 2,9000 square foot office in Santa Monica is located in the Third Street Promenade area, just blocks from the Pacific Ocean. Cloud Imperium Games hopes to hire up to 20 people at the outfit. formation is available at the .

Star Citizen has been in development at Cloud Imperium Games for more than a year. The game itself includes a "sophisticated storyline" that is set in a persistent online universe. According to Roberts, it will fuse elements of his previous games, Wing Commander and Freelancer, and support for the virtual reality headset is planned.

Much like , Star Citizen will be available through a one-time purchase, but will not require a subscription. Players can also purchase virtual items with real-world money to customize their ships.

From: www.gamespot.com

PS4s Share button was Sony Santa Monicas idea

Added: 23.04.2013 0:17 | 21 views | 0 comments


DualShock 4s Share button was pitched to SCE bosses by Sony Santa Monica creative director Nathan Gary, Shuhei Yoshida has revealed. As part of a far reaching interview on PS4s creation in which he also explained why Knack was revealed first at PlayStation Meeting Sonys president of Worldwide Studios recalled that the new pads headline social feature was pitched after months of discussion about PS4s social features and implemented into the new DualShock design almost immediately. After the core hardware, the CPU and GPU, had been decided the project shifted to designing and discussing what should be the user experience of people who be playing games on PS4, Yoshida told us. So we formed the cross-functional groups of people from SCEI hardware group and Worldwide Studios and Sony network services teams to meet every month, almost. And Mark [Cerny] was heavily involved and leading some discussions. And the idea of sharing and seamless integration with social networks...

From: n4g.com

God of War: Ascension Patch 1.04 Possibly Going Live This Week, Hotfix Adds a Few Changes

Added: 18.04.2013 2:19 | 13 views | 0 comments


Sony Santa Monica announced today that patch 1.o4 for God of War: Ascension has been testing approved and youll possibly see it go live at some point this week. Prior to the update though, they recently brought out a hotfix for Ascension, which included the following tweaks. - PSLS

From: n4g.com

God of War: Ascension Review - The Digital Fix

Added: 12.04.2013 18:18 | 43 views | 0 comments


So the big man Kratos returns by way of a temporal manoeuvre for one last blast at the tail-end of the PlayStation 3s time in the limelight. Sony Santa Monica have put their heart and soul into this latest installment in the high profile and ever so gory God of War series, opting to publish on the current generation of console presumably to avoid the mess of a launch window release that is expected in the maelstrom leading up to Christmas 2013. Its likely theres another reason too, namely to reach the pinnacle of what can be done with the outgoing Cell processor (compare with Naughty Dogs forthcoming The Last of Us). Alongside the expected technical brilliance and well known single player gameplay theyve developed a bespoke multiplayer element in a first for the franchise.

From: n4g.com

Sony Santa Monica Is "Still Very Much Committed" To PlayStation All-Stars

Added: 09.04.2013 8:18 | 15 views | 0 comments


PlayStation Euphoria: More news regarding PlayStation All-Stars has come our way thanks to Twitter user, @theBigFour2011, who received a message back from @sonysantamonica. He was asking if more updates were coming our way. How did they answer?

From: n4g.com

Over 800 Tweets Petitioning For Crash and Spyro PlayStation All-Stars DLC Have Been Made

Added: 08.04.2013 19:18 | 21 views | 0 comments


PlayStation Euphoria: A campaign for Crash and Spyros arrival to PlayStation All-Stars Battle Royale began February 28th and by March 18th, Activision and Sony Santa Monica have received over 800 tweets in regards to this issue. The creator of the thread, FidelityNy, has asked the PlayStation community to tweet their ideas to Actvision and Sony Santa Monica with #listentothefansactivision.

From: n4g.com


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